Only War Regiment Generator
Download File ->>->>->> https://urluso.com/2ts00Y
Close Order DrillThe regiment has trained long and hard to operate in close formations, fighting shoulder-to-shoulder with their comrades. These close formations can respond quickly with overwhelming force, moving as a single entity, rather than a group of individuals.Cost: 2 pointsTalents: Combat Formation or Double Team
Defenders of the FaithThis regiment is closely tied to the Adeptus Ministorum, the galaxy-spanning Ecclesiarchy that teaches the Imperial Truth and leads the worship of the Most Holy Emperor. This regiment is particularly pious in its devotions, and is sure to be accompanied by preachers, confessors, and other warriors representing the Ecclesiarchy. In battle, the soldiers of this regiment fight valiantly under the watchful eyes of the Ecclesiarchy and, should they be so blessed, the Emperor Himself.Cost: 2Characteristics: +3 WillpowerStarting Skills: Common Lore (Ecclesiarchy), Common Lore (Imperial Creed)Starting Talents: Unshakeable Faith
Defenders of the OmnissiahThis regiment is closely associated with the Adeptus Mechanicus. It might hail from a technologically advanced hive world or orbital station, or even one of the Lathe Worlds of the Calixis sector. Due to their lifelong exposure, soldiers from this regiment are much more comfortable with technology than most regiments would consider healthy, and quickly adapt to new technologies given the opportunity.Cost: 3 pointsStarting Aptitude: Tech
DemolitionistsThis regiment specialises in demolitions work, relying on powerful explosives and their precise application to bring down enemy fortifications or even to destroy vehicles or infantry formations. This doctrine could represent specialised siege training, or adapted skills from a mining background. Demolitionists often earn a reputation for recklessness, but usually maintain that their success and continued time amongst the living shows that they are, in fact, quite cautious and methodical in their work.Cost: 4 pointsCharacteristics: +2 IntelligenceStarting Skills: Tech-Use, Operate (Surface)Starting Talents: Nerves of SteelStandard Regimental Kit: One Cyclops demolition vehicle per Squad, and one respirator and one-kg demolition charge per Squad Member.Special: Due to their training and experience, characters from a demolitionists regiment gain an additional +10 bonuses to Tech-Use Tests made for the Demolitions special use of the Skill.
Die-HardsThe regiment is unyielding in the face of adversity, and will not falter amidst the fury of battle, no matter the horrors arrayed against them.Cost: 3 pointsStarting Aptitude: Toughness
Iron DisciplineThe regiment is well-known for its unyielding devotion to duty and absolute loyalty to superiors. No man will hesitate to act when ordered, nor will they falter when carrying out those orders. The expectations of the common infantryman, however, are such that shouldering the burden of command is to take on a great and solemn responsibility, and only the humblest and most serious-minded of officers can be entrusted with warriors so devoted.Cost: 3 pointsStarting Aptitude: Willpower
SappersThis regiment specialises in combat engineer duties, including erecting fortifications, building bridges and other structures, demolitions work, setting or clearing minefields, and tunnelling under enemy emplacements. While the soldiers lack the knowledge and ability of Tech-Priest Enginseers, they are trained to construct, build, and fortify, although they perform such tasks almost purely by rote. The Imperial Guard utilised many prefabricated structures, designed to be erected and emplaced with minimal time and skill.Sappers often go beyond the theoretical limits of their duties and abilities, learning to use whatever is to hand when resources become scarce. While such actions might violate Departmento Munitorum edicts, they are often overlooked by officers so long as the results are worthwhile.Cost: 3 pointsCharacteristics: +2 IntelligenceStarting Skills: Security, Tech-U
- +