3D Kstudio Project Manager V2.97.05 For 3ds Max 2013 To 2020 Win
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How to Organize and Use 3ds Max Files with 3D Kstudio Project Manager
If you are a 3ds Max user, you know how challenging it can be to manage your files and assets in a complex project. You have to deal with models, materials, textures, lights, IES files, HDRI files, Substance files and more. How can you keep track of all these files and use them efficiently in your scenes
One solution is to use a plugin called 3D Kstudio Project Manager. This plugin is a utility for organizing and working with files and assets in 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files. It also supports most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell and more.
In this article, we will show you some of the features and benefits of using 3D Kstudio Project Manager in your 3ds Max workflow.
Easy to Organize and Use 3ds Max Models, Materials, Textures and Lights
One of the main features of 3D Kstudio Project Manager is that it allows you to easily organize and use 3ds Max models, materials, textures and lights. You can create categories and subcategories for your files and assets, and assign tags and file names for easy searching. You can also drag and drop files and assets from the plugin window to your scene or material editor.
For example, if you want to add a sofa model to your scene, you can browse through your library of models in the plugin window, find the sofa category, select the model you want and drag it to your scene. You can also see a preview of the model before adding it.
If you want to apply a material to an object in your scene, you can browse through your library of materials in the plugin window, find the material category, select the material you want and drag it to the material editor or directly to the object. You can also see an interactive rendering preview of the material before applying it.
Merging Models, Materials, Bitmaps and IES Using Drag&Drop
Another feature of 3D Kstudio Project Manager is that it allows you to merge models, materials, bitmaps and IES files using drag and drop. This means that you can add multiple files and assets to your scene or material editor at once, without having to open them separately or relink them manually.
For example, if you want to add a table model with a tablecloth material and a lamp model with an IES file to your scene, you can select them all in the plugin window and drag them to your scene. The plugin will automatically merge them into your scene and relink any missing external files.
Show Native Previews for 3ds Max Files, HDRI & etc.
Another feature of 3D Kstudio Project Manager is that it shows native previews for 3ds Max files, HDRI files and other file types. This means that you can see what the file or asset looks like before adding it to your scene or material editor.
For example, if you want to add an HDRI file to your environment map slot in the material editor, you can browse through your library of HDRI files in the plugin window and see a preview of each file. You can also adjust the exposure and rotation of the HDRI file before adding it.
Support to Substance Textures
Another feature of 3D Kstudio Project Manager is that it supports Substance textures. This means that you can use Substance files in your 3ds Max projects without having to convert them manually or use a separate plugin.
For example, if you want to apply a Substance texture to an object in your scene, you can browse through your library of Substance files in the plugin window and drag it to the material editor or directly to the object. The plugin will automatically create a Substance map node with all the parameters exposed for editing.
Missing External Files Management a474f39169
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